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- on mouseDown
- repeat with x = 1 to 6
- if label("B" & x) = the frame then
- set Y to x
- end if
- end repeat
- case Y of
- 1:
- puppetSound("SCEN.AIF")
- 2:
- puppetSound("TOUR.AIF")
- 3:
- puppetSound("GROT.AIF")
- 4:
- puppetSound("SORT.AIF")
- 5:
- puppetSound("FIN.AIF")
- end case
- updateStage()
- end
-
- on mouseUp
- global gLow
- if gLow then
- set LoadLa to the frame + 10
- unLoad()
- else
- set LoadLa to the frame + 5
- preLoad(LoadLa, LoadLa + 4)
- end if
- go(LoadLa)
- end
-